diff options
author | jvech <jmvalenciae@unal.edu.co> | 2022-10-03 11:38:07 -0500 |
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committer | jvech <jmvalenciae@unal.edu.co> | 2022-10-03 11:38:07 -0500 |
commit | 8fad4fc153d162598e432ca5740c5ec401b46696 (patch) | |
tree | 32cdf567cb433397db9594202c7b15358e002eb2 /shaders | |
parent | fc8d7fed3ccdf0998a7b9809aa825f2d14876b29 (diff) |
feat: obj file reading and rendering implemented
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/dummy.fsh | 7 | ||||
-rw-r--r-- | shaders/dummy.vsh | 20 |
2 files changed, 27 insertions, 0 deletions
diff --git a/shaders/dummy.fsh b/shaders/dummy.fsh new file mode 100644 index 0000000..7d94f22 --- /dev/null +++ b/shaders/dummy.fsh @@ -0,0 +1,7 @@ +#version 330 core +out vec4 FragColor; + +void main() +{ + FragColor = vec4(0.0f); +} diff --git a/shaders/dummy.vsh b/shaders/dummy.vsh new file mode 100644 index 0000000..ab57a50 --- /dev/null +++ b/shaders/dummy.vsh @@ -0,0 +1,20 @@ +# version 330 core + +layout (location = 0) in vec3 aPos; +layout (location = 1) in vec3 aNormal; +layout (location = 2) in vec2 aTexCoords; + +uniform mat4 model, view, proj; +uniform mat4 rotNormals; + +out vec3 FragPos; +out vec3 Normal; +out vec2 TexCoords; + +void main() +{ + gl_Position = proj * view * model * vec4(aPos, 1.0f); + //FragPos = vec3(model * vec4(aPos, 1.0)); + //Normal = vec3(rotNormals * vec4(aNormal, 1.0)); + //TexCoords = aTexCoords; +} |