From 8fad4fc153d162598e432ca5740c5ec401b46696 Mon Sep 17 00:00:00 2001 From: jvech Date: Mon, 3 Oct 2022 11:38:07 -0500 Subject: feat: obj file reading and rendering implemented --- shaders/dummy.fsh | 7 +++++++ shaders/dummy.vsh | 20 ++++++++++++++++++++ 2 files changed, 27 insertions(+) create mode 100644 shaders/dummy.fsh create mode 100644 shaders/dummy.vsh (limited to 'shaders') diff --git a/shaders/dummy.fsh b/shaders/dummy.fsh new file mode 100644 index 0000000..7d94f22 --- /dev/null +++ b/shaders/dummy.fsh @@ -0,0 +1,7 @@ +#version 330 core +out vec4 FragColor; + +void main() +{ + FragColor = vec4(0.0f); +} diff --git a/shaders/dummy.vsh b/shaders/dummy.vsh new file mode 100644 index 0000000..ab57a50 --- /dev/null +++ b/shaders/dummy.vsh @@ -0,0 +1,20 @@ +# version 330 core + +layout (location = 0) in vec3 aPos; +layout (location = 1) in vec3 aNormal; +layout (location = 2) in vec2 aTexCoords; + +uniform mat4 model, view, proj; +uniform mat4 rotNormals; + +out vec3 FragPos; +out vec3 Normal; +out vec2 TexCoords; + +void main() +{ + gl_Position = proj * view * model * vec4(aPos, 1.0f); + //FragPos = vec3(model * vec4(aPos, 1.0)); + //Normal = vec3(rotNormals * vec4(aNormal, 1.0)); + //TexCoords = aTexCoords; +} -- cgit v1.2.3-70-g09d2