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authorjvech <jmvalenciae@unal.edu.co>2022-09-11 13:54:51 -0500
committerjvech <jmvalenciae@unal.edu.co>2022-09-11 13:54:51 -0500
commit86c7bdee944ce2f60d63124e9ddb76198ddbc676 (patch)
treeb15a18f9439f11a92de94bf3be16c736a8c927ed /shaders/color.vsh
parentab2160bdd347f4cd827835f1687437d25fae94c6 (diff)
learn: 14. Materials learnopengl book
Diffstat (limited to 'shaders/color.vsh')
-rw-r--r--shaders/color.vsh17
1 files changed, 17 insertions, 0 deletions
diff --git a/shaders/color.vsh b/shaders/color.vsh
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--- /dev/null
+++ b/shaders/color.vsh
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+# version 330 core
+
+layout (location = 0) in vec3 aPos;
+layout (location = 1) in vec3 aNormal;
+
+uniform mat4 model, view, proj;
+uniform mat4 rotNormals;
+
+out vec3 FragPos;
+out vec3 Normal;
+
+void main()
+{
+ gl_Position = proj * view * model * vec4(aPos, 1.0f);
+ FragPos = vec3(model * vec4(aPos, 1.0));
+ Normal = vec3(rotNormals * vec4(aNormal, 1.0));
+}
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