From 86c7bdee944ce2f60d63124e9ddb76198ddbc676 Mon Sep 17 00:00:00 2001 From: jvech Date: Sun, 11 Sep 2022 13:54:51 -0500 Subject: learn: 14. Materials learnopengl book --- shaders/color.vsh | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 shaders/color.vsh (limited to 'shaders/color.vsh') diff --git a/shaders/color.vsh b/shaders/color.vsh new file mode 100644 index 0000000..ff878be --- /dev/null +++ b/shaders/color.vsh @@ -0,0 +1,17 @@ +# version 330 core + +layout (location = 0) in vec3 aPos; +layout (location = 1) in vec3 aNormal; + +uniform mat4 model, view, proj; +uniform mat4 rotNormals; + +out vec3 FragPos; +out vec3 Normal; + +void main() +{ + gl_Position = proj * view * model * vec4(aPos, 1.0f); + FragPos = vec3(model * vec4(aPos, 1.0)); + Normal = vec3(rotNormals * vec4(aNormal, 1.0)); +} -- cgit v1.2.3-70-g09d2