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author | jvech <jmvalenciae@unal.edu.co> | 2022-09-12 10:18:08 -0500 |
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committer | jvech <jmvalenciae@unal.edu.co> | 2022-09-12 10:18:08 -0500 |
commit | 6781af306edc8f6b0928013ed9ec2fa87d63da81 (patch) | |
tree | 9cd2cf01b7592c3ac353606fe1b34693ae8b5eee /shaders/color.vsh | |
parent | 86c7bdee944ce2f60d63124e9ddb76198ddbc676 (diff) |
learn: 15. lightning maps
Diffstat (limited to 'shaders/color.vsh')
-rw-r--r-- | shaders/color.vsh | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/shaders/color.vsh b/shaders/color.vsh index ff878be..d3a2082 100644 --- a/shaders/color.vsh +++ b/shaders/color.vsh @@ -2,16 +2,19 @@ layout (location = 0) in vec3 aPos; layout (location = 1) in vec3 aNormal; +layout (location = 2) in vec2 aTexCoords; uniform mat4 model, view, proj; uniform mat4 rotNormals; out vec3 FragPos; out vec3 Normal; +out vec2 TexCoords; void main() { gl_Position = proj * view * model * vec4(aPos, 1.0f); FragPos = vec3(model * vec4(aPos, 1.0)); Normal = vec3(rotNormals * vec4(aNormal, 1.0)); + TexCoords = aTexCoords; } |