aboutsummaryrefslogtreecommitdiff
path: root/shaders/vertex.vsh
blob: d195db3211ad4f417107c2adc29166ca791b1f83 (plain)
1
2
3
4
5
6
7
8
9
10
11
# version 330 core

layout (location = 0) in vec3 aPos;

out vec4 vertexColor;

void main()
{
    gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0f);
    vertexColor = vec4(0.2, 0.7, 0.2, 0.8);
}
Feel free to download, copy and edit any repo