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Graphics
* Load obj files
* Vertex coordinates, normals and textures
* read faces with more than 4 vertices
* Read object materials
- Render a set of vertices loaded from a file
* Render vertex coordinates
* Render Normal vectors
- Render vertex Textures
Linear
- Implement the Inverse function of mat4
- Implement the determinant function of mat4
* Implement Orhographic view transformation
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