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CC := cc
CFLAGS := -Wall -pedantic -pedantic-errors -std=c99
DLIBS := -lm $(shell pkg-config --libs glfw3 opengl glew)
INCLUDE := $(addprefix -I,./include)
OBJDIR = objs
SRCDIR = src
OBJS = $(addprefix objs/,main.o shader.o linear.o obj.o)
BIN = mverse
SHADERS_DIR = /usr/share/${BIN}
VERTEX = shaders/dummy.vsh
FRAGMENT = shaders/dummy.fsh
all: build
$(OBJS): | $(OBJDIR)
$(OBJDIR):
mkdir ${OBJDIR}
$(OBJDIR)/%.o: $(SRCDIR)/%.c
${CC} -c $< -o $@ ${CFLAGS} ${INCLUDE}
build: $(OBJS)
${CC} $^ -o ${BIN} ${DLIBS}
run:
./${BIN}
install: build
install -Dm 644 ${VERTEX} -t ${SHADERS_DIR}
install -Dm 644 ${FRAGMENT} -t ${SHADERS_DIR}
install -D ${BIN} -t /usr/bin
@echo "========================================================"
@echo "To use the ${BIN} set the environment variables:"
@echo " MVERSE_VERTEX=${SHADERS_DIR}/$(notdir ${VERTEX})"
@echo " MVERSE_FRAGMENT=${SHADERS_DIR}/$(notdir ${FRAGMENT})"
@echo "========================================================"
uninstall:
rm -f /usr/bin/${BIN}
rm -rvf ${SHADERS_DIR}
clean:
@rm $(OBJS) -v
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