Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-29 | add: camera module implementedHEADmaster | jvech | |
now the camera has its oown properties and functions It should ease its management | |||
2023-06-10 | add: style code improvments done | jvech | |
2023-01-01 | feat: cli support and install rule addeddev | jvech | |
Now it is possible to use custom shaders and install the program on the system | |||
2022-11-26 | feat: obj scale is now possible | jvech | |
There is still features to add | |||
2022-11-03 | add: material and illumnation render implemented | jvech | |
shaders now render the models using ambient, diffuse and specular properties and react to directional light. | |||
2022-10-31 | fix: blank lines segmentation fault bug fixed | jvech | |
2022-10-31 | add: LICENSE notice added to all files | jvech | |
2022-10-30 | feat: mtl file reading added | jvech | |
Bugs to Fix: - Reading from standard input cause segmentation error - If the subsequent line to the last f component is a blank line mverse will throw an error - mtl path finding needs to be improved - shaders must be improved | |||
2022-10-08 | fix: Reading object files with n vertices done | jvech | |
2022-10-03 | feat: obj file reading and rendering implemented | jvech | |
2022-09-16 | learn: 17. Multiple lights | jvech | |
2022-09-12 | learn: 15. lightning maps | jvech | |
2022-09-11 | learn: 14. Materials learnopengl book | jvech | |
2022-08-30 | feat: implement glUniformMatrix4fv and glUniform1f wrapper | jvech | |
2022-08-29 | feat: Camera and movement implemented | jvech | |
2022-08-29 | feat: 3D support added | jvech | |
2022-08-25 | feat: linear library implemented | jvech | |
2022-08-19 | feat: vertex and fragment shader loader implemented | jvech | |
2022-08-17 | feat: Hello Triangle Done | jvech | |
2022-08-10 | Hello Window Done | jvech | |
2022-08-08 | First commit, let's learn opengl seriously | jvech | |