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authorjvech <jmvalenciae@unal.edu.co>2022-10-03 11:38:07 -0500
committerjvech <jmvalenciae@unal.edu.co>2022-10-03 11:38:07 -0500
commit8fad4fc153d162598e432ca5740c5ec401b46696 (patch)
tree32cdf567cb433397db9594202c7b15358e002eb2 /TODO
parentfc8d7fed3ccdf0998a7b9809aa825f2d14876b29 (diff)
feat: obj file reading and rendering implemented
Diffstat (limited to 'TODO')
-rw-r--r--TODO11
1 files changed, 6 insertions, 5 deletions
diff --git a/TODO b/TODO
index 192e084..b302590 100644
--- a/TODO
+++ b/TODO
@@ -3,12 +3,13 @@ General
? Try to implement it without external libraries
- Make a PNG image reader
-- Add 3D objects
- - define a format for 3D objects
- - Implement a function to load objects from a file
- - Render a set of vertices loaded from a file
+Obj
+- Load obj files
+ * Vertex coordinates, normals and textures
+ - read faces with more than 4 vertices
+- Render a set of vertices loaded from a file
+ - Add normal Support
-* Implement Camera movement
Linear
- Implement the Inverse function of mat4
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