From 3bad7358dc55a969aec23bb5a5932c072d4beedd Mon Sep 17 00:00:00 2001 From: jvech Date: Fri, 19 Aug 2022 10:08:09 -0500 Subject: feat: vertex and fragment shader loader implemented --- shaders/fragment.vsh | 8 ++++++++ shaders/vertex.vsh | 11 +++++++++++ 2 files changed, 19 insertions(+) create mode 100644 shaders/fragment.vsh create mode 100644 shaders/vertex.vsh (limited to 'shaders') diff --git a/shaders/fragment.vsh b/shaders/fragment.vsh new file mode 100644 index 0000000..fcb48a4 --- /dev/null +++ b/shaders/fragment.vsh @@ -0,0 +1,8 @@ +#version 330 core +in vec4 vertexColor; +out vec4 FragColor; + +void main() +{ + FragColor = vertexColor; +} diff --git a/shaders/vertex.vsh b/shaders/vertex.vsh new file mode 100644 index 0000000..d195db3 --- /dev/null +++ b/shaders/vertex.vsh @@ -0,0 +1,11 @@ +# version 330 core + +layout (location = 0) in vec3 aPos; + +out vec4 vertexColor; + +void main() +{ + gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0f); + vertexColor = vec4(0.2, 0.7, 0.2, 0.8); +} -- cgit v1.2.3-70-g09d2